Unterschiede
Hier werden die Unterschiede zwischen zwei Versionen angezeigt.
Nächste Überarbeitung | Vorhergehende Überarbeitung | ||
links [2012/05/11 18:39] 127.0.0.1 Externe Bearbeitung |
links [2012/06/19 10:54] (aktuell) admin [Landscape Rendering and Camera Mapping / Matte Painting Resources] |
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[[http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html|Normalmaps for the Technical Modeller]]\\ | [[http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html|Normalmaps for the Technical Modeller]]\\ | ||
[[http://www.acetylenegames.com/artbymasa/tuts/tut-modeling_for_next-gen_games.jpg|ProTutorial: Modelling for the Next Generation Games]]\\ | [[http://www.acetylenegames.com/artbymasa/tuts/tut-modeling_for_next-gen_games.jpg|ProTutorial: Modelling for the Next Generation Games]]\\ | ||
+ | Free Game Texturen, SFX abs Music: [[http://www.psionic3d.co.uk/]]\\ | ||
[[http://www.ericchadwick.com/examples/provost/byf1.html|Beautiful, Yet Friendly Part 1: Stop Hitting the Bottleneck]]\\ | [[http://www.ericchadwick.com/examples/provost/byf1.html|Beautiful, Yet Friendly Part 1: Stop Hitting the Bottleneck]]\\ | ||
[[http://www.ericchadwick.com/examples/provost/byf2.html|Beautiful, Yet Friendly Part 2: Maximizing Efficiency]]\\ | [[http://www.ericchadwick.com/examples/provost/byf2.html|Beautiful, Yet Friendly Part 2: Maximizing Efficiency]]\\ | ||
[[http://www.neilblevins.com/cg_education/cg_education.htm|Neil Blevin's CG Education Tutorial Collection (all Topics)]]\\ | [[http://www.neilblevins.com/cg_education/cg_education.htm|Neil Blevin's CG Education Tutorial Collection (all Topics)]]\\ | ||
+ | [[http://blenderunderground.com/2008/04/21/blend-file-roundup/#more-79 |Blender Underground Tutorial-BlendFiles]]\\ | ||
+ | [[http://blenderguru.com|Blender Guru - Tutorials by Andrew Price]]\\ | ||
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==== Modding Tools (unfinished Forum items) ==== | ==== Modding Tools (unfinished Forum items) ==== | ||
DIe folgenden Links weisen auf Tools hin die in den Develloper Foren von Vega Strike und Privateer PU genannt werden um die Arbeit mit den in den Foren erarbeiteten änderungen zu erleichtern. | DIe folgenden Links weisen auf Tools hin die in den Develloper Foren von Vega Strike und Privateer PU genannt werden um die Arbeit mit den in den Foren erarbeiteten änderungen zu erleichtern. | ||
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[[http://www.spacewrecks.com/|SpaceWrecks Mission Report Bolg]]\\ | [[http://www.spacewrecks.com/|SpaceWrecks Mission Report Bolg]]\\ | ||
[[http://www.danbrowncgi.com/|Dan Brown CGI]]\\ | [[http://www.danbrowncgi.com/|Dan Brown CGI]]\\ | ||
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+ | ===== Landscape Rendering and Camera Mapping / Matte Painting Resources ===== | ||
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+ | [[http://www.tutorialzone.de/grafik/bryce|Bryce Tutorials]]\\ | ||
+ | [[http://WWW.pxleyes.com/tutorial/bryce/1218/Absolute-Beginners-Guide-to-Bryce.html|Outdated Bryce 5.5 Beginners Tut. Explains GUI ]]\\ | ||
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