===== Links ===== [float right background=#11212e size=12 width=160] **Hauptmenü**\\ [[start|Startseite]]\\ [[Nations of Orion]]\\ [[InGame Voice&Chat]]\\ [[Erweiterungen der Storyline]]\\ [[Vega Strike Modifikation]]\\ [[Nations of Orion StyleGuide]]\\ [[riftroamers_storyline_guide|Storyline-Überblick]]\\ [[Tool Chain & Tutorials]]\\ [[Unsortierte Notizen]]\\ [[Vision]] [/float] Die hier zusammengestellten Links haben nicht unbedingt einen direkten Bezug zur Vega Strike Spielentwicklung sondern stellen Ressourcen im weitesten Sinne dar. Auch Inspirationen sind Ressourcen die irgendwann als Ideengeber fungieren könnten. Einige der verlinkten "fertigen" bzw. benutzbaren Spiele stellen solche Inspirationsvorstufen dar, da sie das eine oder andere Feature aufweisen das sich im RiftRoamers Computerspiel gut machen würde. ==== Ressourcen-Links ==== DIe meisten der hier genannten Links sind erst mit dem Ogre-Port von Vega Strike wirklich nützlich, doch ein paar lassen sich schon jetzt verwenden. [[http://solcommand.blogspot.com/|SolCommand's Blog]]\\ [[http://blender.org|Blender 3D]]\\ [[http://matrep.parastudios.de/index.php|Blender Materials]]\\ [[http://www.makehuman.org|MakeHuman 3D Character Modeller (Open Source)]]\\ [[http://ogre3d.org|Ogre3D]]\\ [[http://sites.google.com/site/curantil/planetscenemanager|Ogre3D Planet Scenemanager]]\\ [[http://www.ogre3d.org/forums/viewtopic.php?f=11&t=%2039254&p=349325&hilit=+galaxy+engine#p349325|Ogre3D Galaxy Engine]] ([[http://www.ogre3d.org/forums/viewtopic.php?f=11&t=62556#p424818|Compile Fix]])\\ [[http://www.ogre3d.org/tikiwiki/PagedGeometry+Engine|Paged Geometry Engine for Ogre3D]]\\ [[http://www.ogre3d.org/forums/viewtopic.php?t=32486|Overhang Terrain Manager]]\\ [[http://thermite3d.org/joomla/download/polyvox|PolyVox Terrain Engine Component for Ogre3D]]\\ [[http://thermite3d.org|Thermite3D Destructible Terrain Game Engine]]\\ [[http://www.ogre3d.org/forums/viewtopic.php?f=1&t=44877&start=0|Destructable terrain Discussion on Ogre3D Forums]]\\ [[http://www.ogre3d.org/forums/viewtopic.php?t=30955|Editable Terrain Manager]]\\ [[http://alexcpeterson.com/portfolio/spacescape|SpaceScape]]\\ [[http://www.fengzhudesign.com]]\\ [[http://scifi-meshes.com|SciFi-Meshes.com]]\\ [[http://www.yass-engine.de|YASS - Yet Another Space Shooter]]\\ [[http://www.xnormal.net/1.aspx|xNormal]]\\ [[http://wcjunction.com/index.html|WC-Junction]]\\ [[http://www.blitzbasic.com/Community/posts.php?topic=46368|Texture Studio]]\\ [[http://http.developer.nvidia.com/GPUGems3/gpugems3_pref01.html|GPU Gems 3 (html)]]\\ [[http://www.gamedev.net|GameDev.net]]\\ [[http://www.3dworldmag.com/2011/09/16/complete-sci-fi-project-in-3d-world-148/|Complete sci-fi project in 3D World 148]] mit mehr als 6.5 GB Tutorialdaten inkl. 20 Std. Videos\\ [[http://mos.futurenet.com/resources/3dworld/TDW94.s_farm.pdf|Build a Renderfarm (Graham Morrison)]]\\ [[http://www.agenzasbrothers.de/|Blender Video-Tutorials by AgenZasBrothers]]\\ [[http://www.youtube.com/watch?v=faeJxwhG5iE|1/2 Blender 2.5 für fortgeschrittene Anfänger Teil 4: Animation (deutsch)]]\\ [[http://www.youtube.com/watch?v=GdhAmMXfuzE|2/2 Blender 2.5 für fortgeschrittene Anfänger Teil 4: Animation]]\\ [[http://cgcookie.com/blender/get-started-with-blender/|Get Started with Blender]]\\ [[http://tech-artists.org/wiki/Main_Page|Tech-Artists.org Wiki Mainpage]]\\ [[http://tech-artists.org/wiki/Normal_Map|Tech-Artists.org Wiki: Normal Maps]]\\ [[http://tech-artists.org/wiki/Beveling|Tech-Artists.org Wiki: Beveling]]\\ [[http://www.svartberg.com/tutorials/article_normalmaps/normalmaps.html|Normalmaps for the Technical Modeller]]\\ [[http://www.acetylenegames.com/artbymasa/tuts/tut-modeling_for_next-gen_games.jpg|ProTutorial: Modelling for the Next Generation Games]]\\ Free Game Texturen, SFX abs Music: [[http://www.psionic3d.co.uk/]]\\ [[http://www.ericchadwick.com/examples/provost/byf1.html|Beautiful, Yet Friendly Part 1: Stop Hitting the Bottleneck]]\\ [[http://www.ericchadwick.com/examples/provost/byf2.html|Beautiful, Yet Friendly Part 2: Maximizing Efficiency]]\\ [[http://www.neilblevins.com/cg_education/cg_education.htm|Neil Blevin's CG Education Tutorial Collection (all Topics)]]\\ [[http://blenderunderground.com/2008/04/21/blend-file-roundup/#more-79 |Blender Underground Tutorial-BlendFiles]]\\ [[http://blenderguru.com|Blender Guru - Tutorials by Andrew Price]]\\ ==== Modding Tools (unfinished Forum items) ==== DIe folgenden Links weisen auf Tools hin die in den Develloper Foren von Vega Strike und Privateer PU genannt werden um die Arbeit mit den in den Foren erarbeiteten änderungen zu erleichtern. Handelssimulation:\\ [[http://wcjunction.com/phpBB2/viewtopic.php?t=1298|First Post/Thread]] & [[http://wcjunction.com/phpBB2/viewtopic.php?p=21134|FollwUp Thread]]. [[http://www.xmlmind.com|XML Mind]]\\ ==== Film & Video Ressourcen und Tutorials (für CutScenes) ==== [[http://www.youtube.com/watch?v=RGVwt2taRhg|Trailer: Neue Blender-Tutorial-Reihe auf AgenZasBrothers.de]]\\ [[http://www.youtube.com/watch?v=063AiiU78aw|Ozeanszene in Blender 2.5 [Teil 1]: Low-Poly-Möwe modellieren (deutsch/german)]]\\ [[http://www.youtube.com/watch?v=uAWlA5pieXo|Ozeanszene in Blender 2.5 [Teil 2]: Low-Poly-Möwe sculpting]]\\ [[http://www.youtube.com/watch?v=IIKD05Or7qw|Ozeanszene in Blender 2.5 [Teil 3]: Low-Poly-Möwe texturieren]]\\ ==== Interne Links ==== [[http://board.riftroamers.net|RiftRoamers Creativity Zone (Forum)]]\\ [[http://riftroamers.net/www|RiftRoamers - Dystopia]] ==== Inspirationen ==== [[http://www.sparth.com|Nicolas Bouvier aka Sparth]]\\ [[http://ericspray.blogspot.com/|Eric Spray Concept Art]]\\ [[http://colinfixportfolio.blogspot.com/|Colin Fix Portfolio]]\\ [[http://www.bmaty.com/|Brian Matayas Concept Designer]]\\ [[http://derrickhammond.blogspot.com/|The Art-Blog of Derrick Hammond]]\\ [[http://artboymoy.blogspot.com/|Jeffrey Moy Artblog]]\\ [[http://jairworks.blogspot.com|Jair's Blog]]\\ [[http://www.kolbyjukes.com/|Kolby Jukes Character Artist]]\\ [[http://marcgabbana.com/|Marc Gabbana]]\\ [[http://www.ravensoftart.blogspot.com/|Raven Software's Artists]]\\ [[http://www.seanandrewmurray.com/|Sean Andrew Murray]]\\ [[http://taichenart.blogspot.com/Tai Chen Environment Artist]]\\ [[http://www.truepaint.blogspot.com/|The Art of Tara Rueping]]\\ [[http://crayonboxofdoom.blogspot.com/|Thomas Scholes' Crayonbox of Doom]]\\ [[http://www.vinodrams.com|Vinodrams Concepts & Sketches]]\\ [[http://www.spacewrecks.com/|SpaceWrecks Mission Report Bolg]]\\ [[http://www.danbrowncgi.com/|Dan Brown CGI]]\\ ===== Landscape Rendering and Camera Mapping / Matte Painting Resources ===== [[http://www.tutorialzone.de/grafik/bryce|Bryce Tutorials]]\\ [[http://WWW.pxleyes.com/tutorial/bryce/1218/Absolute-Beginners-Guide-to-Bryce.html|Outdated Bryce 5.5 Beginners Tut. 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